Intro to Physical Computing
10 years ago
I’ll be discussing how the relatively new genre of Physical Computing has transformed the realm of Interaction Design by the use of software and hardware that can sense and respond to the analog world. Sharing examples of some interesting interactive art – I hope to engage the audience with quick and dirty techniques on how to get started building simple physical computing prototypes using the Arduino microcontroller platform, electronics components and other props.
Session difficulty level: Intro/101
32 Interested
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